Gaming Goes Mainstream: New Report Reveals Maturing Demographics, Ubiquitous Reach, and Profound Societal Impact

WASHINGTON D.C. – February 28, 2026 – The American video game landscape has fundamentally transformed, shedding its niche reputation to become a ubiquitous and deeply integrated form of entertainment across…

Bringing the Metaverse to Mainstream Europe: The Hololive English “All for One” Screening Tour Expands

TOKYO, JAPAN — May 12, 2026 — COVER Corporation, the Tokyo-based entertainment powerhouse behind the global VTuber phenomenon hololive production, has officially announced an ambitious expansion of its European footprint.…