In the rapidly expanding landscape of digital storytelling, few phenomena have captured the collective imagination quite like the actual-play podcast Worlds Beyond Number. What began as a collaborative audio-based roleplaying endeavor featuring titans of the tabletop industry—Erika Ishii, Brennan Lee Mulligan, Aabria Iyengar, and Lou Wilson—is now poised to make the leap from the auditory to the visual. Through a landmark partnership with Skybound Entertainment and a high-profile crowdfunding campaign, Worlds Beyond Number is officially transitioning into the realm of graphic novels, marking a significant milestone in how independent digital media franchises translate their success into physical, legacy-focused products.
The Genesis: From Podcasting to Print
Worlds Beyond Number was born from a desire to elevate the actual-play genre, focusing on high-concept world-building, cinematic audio production, and deep character development. For over a year, the podcast has maintained a devoted following, characterized by its meticulous pacing and immersive storytelling. However, the creators have long hinted at a desire to explore other mediums.
The decision to adapt the series into a graphic novel was not merely a marketing maneuver but a creative expansion. In a recent interview with Dan Casey, stars Erika Ishii and Brennan Lee Mulligan elucidated the challenges and triumphs of translating their improvised, sound-based narrative into a static, visual medium. The move represents a "transmedia leap," a term used in industry circles to describe projects that refuse to be confined to a single platform. By collaborating with Skybound—the powerhouse behind The Walking Dead and Invincible—the Worlds Beyond Number team is ensuring that the visual fidelity of their comic debut matches the high bar set by their audio production.
Chronology of a Creative Expansion
The journey from a digital audio feed to a Kickstarter-backed graphic novel has been a deliberate, multi-stage process.
- Initial Conception (2023): The foundational team of Ishii, Mulligan, Iyengar, and Wilson launches Worlds Beyond Number, prioritizing a high-production-value approach to the tabletop roleplaying game (TTRPG) format.
- The Build-Up (2024–2025): The series gains critical acclaim, establishing a deep, lore-heavy world known as "The Wizard, The Witch, and The Wild One." Fan demand for physical merchandise and visual interpretations of the characters grows.
- Strategic Partnership (Early 2026): Negotiations with Skybound Entertainment conclude. The publisher, known for its expertise in creator-owned properties, agrees to handle the logistics, production, and distribution of the graphic novel.
- The Campaign Launch (July 2026): The official Kickstarter campaign goes live, offering fans not just the book, but a curated experience that includes behind-the-scenes content and exclusive physical rewards.
- Present Day (July 14, 2026): The creators engage in a promotional circuit, including interviews with industry influencers, to discuss the intersection of their TTRPG roots and their love for the comic book medium.
Supporting Data: The Power of Crowdfunding in Media
The success of Worlds Beyond Number in the crowdfunding space serves as a case study for the modern creator economy. The Kickstarter campaign, which reached its funding goals with remarkable speed, highlights a growing trend: fans are increasingly willing to pay a premium for physical artifacts that serve as "canon" extensions of digital shows.
According to industry analysts, the "Actual Play" market is expected to grow by nearly 15% annually through 2030. Within this, the sub-segment of "Transmedia Adaptation"—where podcasts turn into books, board games, or animated series—is the fastest-growing area of investment. For Worlds Beyond Number, the Kickstarter isn’t just about printing a book; it is about community validation. By bypassing traditional retail models for the initial run, the team maintains creative control while gauging exactly how many units to produce, minimizing the environmental and financial waste associated with traditional publishing.
Official Responses: On the Influence of Comics
During their sit-down with Dan Casey, the creative team spoke at length about their personal histories with the medium of comics. For Brennan Lee Mulligan, comics represented an early blueprint for serialized, high-stakes storytelling. "The way a comic can hold a moment—the tension in a single panel—is something we’ve always tried to emulate in our audio work," Mulligan noted.
Erika Ishii echoed these sentiments, discussing how the visual shorthand of graphic novels influenced her performance style. "When you’re playing a character in a TTRPG, you are the artist, the animator, and the voice actor all at once. Looking at the history of comics helped me understand how to ‘frame’ my descriptions so that the audience sees exactly what I see in my mind."
The collaboration with Skybound is viewed by both creators as a symbiotic relationship. Skybound provides the technical expertise in layout, color theory, and narrative pacing—elements that differ significantly from the improvisational nature of a podcast—while the Worlds Beyond Number team provides the soul and the established, beloved lore that anchors the project.

Implications for the Industry
The move to print has broader implications for the TTRPG industry and the podcasting landscape at large.
1. The Validation of Digital-First Intellectual Property (IP)
For years, the TTRPG industry relied on physical rulebooks as the primary source of revenue. Worlds Beyond Number is part of a wave of digital-first content creators proving that the narrative—the story played out by the cast—is now the primary product. This shifts the focus from "playing the game" to "experiencing the story," turning TTRPG casts into modern-day showrunners.
2. The Graphic Novel as the "New Hardcover"
Just as high-quality, leather-bound books were once the pinnacle of prestige for novelists, the graphic novel has become the standard for digital creators. It acts as a physical stamp of legitimacy. By producing a graphic novel, the team is signaling to the wider entertainment industry that their IP is robust enough to exist outside of the ephemeral nature of the internet.
3. Sustainability and Community Engagement
The use of Kickstarter as a primary distribution tool for the first edition of the book reinforces the bond between creators and their audience. It removes the "middleman" of traditional retail for the initial launch, ensuring that the project is funded by those who care about it most, while also providing the team with direct data on their demographic and geographic reach.
Looking Ahead: The Future of the Wizard, The Witch, and The Wild One
As the Kickstarter campaign for Worlds Beyond Number continues to gain momentum, the questions shift to what comes next. Will this be a one-off adaptation, or the start of an ongoing, serialized comic book run?
Given the depth of the world created by Mulligan and his team, the narrative potential for further volumes is immense. The transition to the page allows for a level of visual detail that audio alone cannot convey—the intricate architecture of their fantasy cities, the specific visual language of their magic system, and the subtle facial expressions that define character arcs.
For the fans who have spent countless hours listening to the highs and lows of the Worlds Beyond Number crew, this graphic novel represents more than just a product; it is the culmination of a communal journey. It is a testament to the idea that in the 21st century, storytelling is a fluid, multi-modal experience. Whether through the cadence of a voice, the strike of a dice, or the ink on a page, Worlds Beyond Number continues to push the boundaries of what a modern fantasy narrative can be.
As the team moves into the production phase, the eyes of the TTRPG and comic book communities remain fixed on them. If successful, this project will likely serve as the new blueprint for digital content creators looking to make their mark on the physical world, proving once and for all that the best stories are the ones that refuse to stay in just one place. For now, fans are encouraged to support the campaign, stay tuned to the official Worlds Beyond Number website, and prepare for a new way to visit the worlds they have come to know so well.








